console-fb-realizer, console-evdev-realizer, console-uugen-hid-realizer, console-uhid-realizer, console-pcat-mouse-realizer, console-pcat-keyboard-realizer, console-ps2-mouse-realizer, console-kvt-realizer — realize a user-space virtual terminal on FBIO, KBIO, USB, evdev, or KVT devices
console-ugen-hid-realizer
[--mouse-primary] {ugendevicename
}
console-uhid-realizer
[--mouse-primary] {uhiddevicename
}
console-pcat-mouse-realizer
[--mouse-primary] {sysmousedevicename
}
console-pcat-keyboard-realizer
[--mouse-primary] {atkbddevicename
}
console-fb-realizer
[--font-light-r filename
] [--font-light-o filename
] [--font-light-i filename
] [--font-medium-r filename
] [--font-medium-o filename
] [--font-medium-i filename
] [--font-demibold-r filename
] [--font-demibold-o filename
] [--font-demibold-i filename
] [--font-bold-r filename
] [--font-bold-o filename
] [--font-bold-i filename
] [--vtfont-faint-r filename
] [--vtfont-faint-o filename
] [--vtfont-faint-i filename
] [--vtfont-normal-r filename
] [--vtfont-normal-o filename
] [--vtfont-normal-i filename
] [--vtfont filename
] [--quadrant number
] [--wrong-way-up] [--bold-as-colour] [--80-columns] [--mouse-primary] {fbname
}
console-kvt-realizer
[--font-light-r filename
] [--font-light-o filename
] [--font-light-i filename
] [--font-medium-r filename
] [--font-medium-o filename
] [--font-medium-i filename
] [--font-demibold-r filename
] [--font-demibold-o filename
] [--font-demibold-i filename
] [--font-bold-r filename
] [--font-bold-o filename
] [--font-bold-i filename
] [--vtfont-faint-r filename
] [--vtfont-faint-o filename
] [--vtfont-faint-i filename
] [--vtfont-normal-r filename
] [--vtfont-normal-o filename
] [--vtfont-normal-i filename
] [--vtfont filename
] [--quadrant number
] [--wrong-way-up] [--bold-as-colour] [--80-columns] [--mouse-primary]
console-evdev-realizer
[--mouse-primary] {evdevdevicename
}
console-ps2-mouse-realizer
[--mouse-primary] {ps2mousedevicename
}
console-fb-realizer
[--font-light-r filename
] [--font-light-o filename
] [--font-light-i filename
] [--font-medium-r filename
] [--font-medium-o filename
] [--font-medium-i filename
] [--font-demibold-r filename
] [--font-demibold-o filename
] [--font-demibold-i filename
] [--font-bold-r filename
] [--font-bold-o filename
] [--font-bold-i filename
] [--vtfont-faint-r filename
] [--vtfont-faint-o filename
] [--vtfont-faint-i filename
] [--vtfont-normal-r filename
] [--vtfont-normal-o filename
] [--vtfont-normal-i filename
] [--vtfont filename
] [--quadrant number
] [--wrong-way-up] [--bold-as-colour] [--80-columns] [--mouse-primary] {fbname
}
console-kvt-realizer
[--font-light-r filename
] [--font-light-o filename
] [--font-light-i filename
] [--font-medium-r filename
] [--font-medium-o filename
] [--font-medium-i filename
] [--font-demibold-r filename
] [--font-demibold-o filename
] [--font-demibold-i filename
] [--font-bold-r filename
] [--font-bold-o filename
] [--font-bold-i filename
] [--vtfont-faint-r filename
] [--vtfont-faint-o filename
] [--vtfont-faint-i filename
] [--vtfont-normal-r filename
] [--vtfont-normal-o filename
] [--vtfont-normal-i filename
] [--vtfont filename
] [--quadrant number
] [--wrong-way-up] [--bold-as-colour] [--80-columns] [--mouse-primary]
These are the I/O back ends for a (user-space) virtual terminal, that realize that virtual terminal with various input and output devices.
Each one opens the back end interfaces of a user-space virtual terminal and opens the I/O devices (if any) specified by command line options and the particular command. The I/O devices are the concrete devices with which the user-space virtual terminal is to be (partly or wholly) realized. It is the user's responsibility to ensure that these refer to the same, single, physical user station.
They then enter a loop where they simultaneously:
write all data received from the input devices to the input FIFO for the virtual terminal, translating to the abstract keyboard and mouse; and
render the contents of the character/attribute buffer file for the virtual terminal on any output device.
I/O devices may be shared with other subsystems, or used exclusively.
Mouse and keyboard devices can be aggregated with other mouse and keyboard devices, or separated from them, by choosing whether to share mouse/keyboard state files amongst realizers.
Shared keyboard state comprises information about the press, latch, and lock states of the various modifier keys. Sharing this with mouse device realizers enables modifier information to be generated in mouse events; without which all mouse events will have modifier flags set to zero.
Shared mouse state comprises information about the mouse position and limits of its various axes, and the instantaneous combined states of buttons and wheels.
I/O devices are specified by the choice of command, and thus their various command-line options.
For best results, console-ugen-hid-realizer should be employed to handle HIDs on the BSDs, console-evdev-realizer should be employed to handle HIDs on Linux, and (on both) console-fb-realizer to handle output using a framebuffer device. If VT switching support is needed, instead of console-fb-realizer substitute console-kvt-realizer to handle both VT switching and I/O using a VT-supplied framebuffer and keyboard.
ugendevicename
This command-line option designates the superior choice of input device on the BSDs.
ugendevicename
must be the the device file name of a Generic USB device, using the ugen(4) protocol, such as /dev/ugen0.2
for example.
console-ugen-uhid-realizer parses the bus and address from the name and actually opens the interface device names such as /dev/usb/0.2.0
, /dev/usb/0.2.1
, and /dev/usb/0.2.2
.
It queries the "type" of the device (e.g. keyboard, tablet, mouse, and so forth) from the device itself, without need for explicitly describing it to the comand. It reads the HID I/O report descriptors from the device and from them decides whether the interface has normal keys, consumer device keys, system keys, keyboard LEDs, relative positioning (mice), and absolute positioning (touchscreen). Any combination of HID I/O in a single USB device can be handled. Multiple keyboard and mice USB interfaces at the given bus+address are combined, and the program acts as if they are a single giant keyboard/mouse.
evdevdevicename
This command-line option designates the superior choice of input device on Linux, the Human Input Devices enumerated by the operating system.
On Linux, evdevdevicename
must be the device file name of an event device, using the evdev subsystem, such as /dev/input/event0
for example.
console-evdev-realizer queries the "type" of the device (e.g. keyboard, tablet, mouse, and so forth) from the device itself, without need for explicitly describing it to the comand.
Some BSDs have Linux evdev compatibility subsystems, but Generic USB is superior for two reasons. First, the compatibility is incomplete by its nature. Second, even natively evdev hides the extensible nature of the underlying USB HID I/O system.
fbname
This command-line option option designates a framebuffer output device for realizing the user-space virtual terminal's display.
fbname
must be a device that speaks the "fbio" API to programs.
On Linux only framebuffer devices, such as /dev/fb0
, speak this protocol.
(Remember that "kernel mode setting" device drivers create simple framebuffer devices for programs that use the "fbio" API.)
On the BSDs, kernel virtual terminal devices speak this protocol, and framebuffers are not directly accessible via separate devices.
The framebuffer device need not be the same size or height:width ratio as the virtual terminal display. When it is smaller than the display, the realizer will move the framebuffer around as a "window" onto the virtual terminal display, such that the cursor position is always within the window. When it is larger than the display, the realizer will align the virtual terminal display to one corner of the framebuffer, as specified by the --quadrant command-line option. It will render the parts of the framebuffer outwith the virtual terminal display area as black.
The --wrong-way-up command-line option causes the display to be realized the wrong way up, swapping the direction of increasing line numbers. This is an oft-requested terminal feature, albeit by people who have never actually experienced it.
uhiddevicename
This command-line option designates an inferior choice of input device on the BSDs, the Human Input Devices enumerated by the operating system or created by uhidd(8).
Linux does not have such devices.
uhiddeviceename
must be the device file name of a USB HID device, using the uhid(4) protocol, such as /dev/uhid0
for example.
console-uhid-realizer queries the "type" of the device (e.g. keyboard, tablet, mouse, and so forth) from the device itself, without need for explicitly describing it on the command line.
sysmousedevicename
This command-line option designates an inferior choice of input device on the BSDs.
sysmousedevicesname
must be a device that speaks the BSD mouse(4) protocol to programs, such as /dev/sysmouse
, or /dev/ums0
(created by the kernel), or /dev/psm0
for examples.
BSD mouse devices, while speaking their own idiosyncratic protocols at "mouse level 1" all have a common "mouse level 2" of operation where they all speak this same protocol.
However, this common mouse protocol is limited compared to using the USB HID devices directly. It has no support for absolute-position pointing devices, such as USB tablets, because the protocol simply does not support the notion of transmitting absolute position information, only relative pointer movements.
Transparent "mouse integration" under some virtual machine systems requires support for absolute-position pointing devices. (In Oracle VirtualBox, for example, when "mouse integration" is off, host machine mouse input is reported to the guest machine as input from a relative-positioning mouse device; but when "mouse integration" is on, host machine mouse input is reported to the guest machine as input from an absolute-positioning tablet device.) This type of device cannot work with them.
If used at all this is best used only with the mouse concentrator device, /dev/sysmouse
, as a backstop catch-all and with PS/2 mice devices.
atkbddevicename
This command-line option designates an inferior choice of input device on the BSDs.
filename
must be a device that speaks the "kbio" API to programs.
On the BSDs, atkbddevicename
must be an a kernel virtual terminal device or an atkbd(4) device, such as /dev/atkbd0
, /dev/kbdmux0
, /dev/ukbd0
, or /dev/vkbd0
(created by uhidd(8)) for examples.
On Linux, kernel virtual terminal devices speak this protocol, and "kbio" devices are not directly accessible via separate devices.
However, on Linux the console-kvt-realizer(1) command is used to employ these.
This is inferior because the AT Keyboard model does not include things that are accessible via the USB HID protocol and (to a lesser extent) the Linux input event protocol. Those latter support extra keypads and more keys, including extra extended keys (equals, comma, plus/minus, and brackets on the calculator keypad for examples), consumer device keys (calculator, WWW, and eject for examples), and system keys (power, wake, and sleep).
If used at all this is best used only with the keyboard concentrator device, /dev/kbdmux0
, as a backstop catch-all.
ps2mousedevicename
This command-line option designates an inferior choice of input device on Linux.
ps2mousdevicename
must be a device that speaks the Linux PS/2 mouse protocol to programs, such as /dev/input/mice
(a backwards-compatibility mouse concentrator provided by the evdev subsystem) for example.
This is inferior to accessing the mouse via its evdev device. This protocol has no scope for mice wheels, the Z or W axes, or more than 3 buttons. It is also poorly effected in some virtual machine systems, which try to enforce a relationship between "mickeys" in the virtual hardware and pixels on the host display, and do not always do that right.
All realizers open their respective I/O devices and retain them open for as long as they run.
On a system where they do not have to be shared with anything else, and are dedicated to realizing user-space virtual terminals, this just works as-is.
One just runs a combination of console-ugen-uhid-realizer, console-evdev-realizer, and console-fb-realizer (and any realizers for old PC/AT or PS/2 devices) that continually realize the user-space virtual terminals.
Such a system would be Linux compiled without the CONFIG_VT
option and not running an X11 server, for example, or where a secondary framebuffer and a set of input devices are dedicated only to realizing a user-space virtual terminal.
If more than one thing opens an I/O device, however, exactly what part of the system (say) ends up with a key press event from the keyboard can be unpredictable. This happens when realizers for user-space virtual terminals, the kernel's built-in terminal emulator, the Xorg X11 server, and other things all attempt to use the same I/O devices. Device sharing is a way that these all negotiate sharing I/O devices.
It is done by the participants (console-kvt-realizer and the Xorg server) allocating a (spare) kernel virtual terminal and waiting for acquire and release orders sent by the kernel.
On release, it mutes all of its input devices, with EV_DISABLE
passed to kevent(2), and notes not to access its output devices.
On acquire, it unmutes all of its input devices, with EV_ENABLE
passed to kevent(2), and notes that it is permitted to access its output devices.
It also tells the kernel's built-in terminal emulator to do the complement, telling it not to draw output on the framebuffer nor to read input from the keyboard when that KVT is active.
console-kvt-realizer uses a kernel virtual terminal (KVT) for device sharing, and also for some I/O devices that they provide. On the BSDs, the "kbio" keyboard input and "fbio" framebuffer output devices are accessible via a KVT, but the mouse input devices are not. On Linux, only the "kbio" keyboard input devices are accessible via a KVT, but the framebuffer output and mouse input devices are not.
config:devd
module, is faulty.
It dynamically opens all USB mice as they are attached to the system, but does so exclusively, preventing access to the devices by any other programs.
It should just open /dev/sysmouse
, and rely upon the mouse device concentration already provided by moused(8) and these realizers.
It actually does rely on input concentration for keyboard devices.
Xorg(1) interferes both with the operation of the BSD moused(8) and with console-pcat-mouse-realizer.
console-kvt-realizer obtains the name of the KVT device from the value of the TTY
environment variable, and assumes that its standard input and standard output are already connected to it.
One can invoke the realizer via vc-get-tty(1) or a similar command that obtains a virtual terminal device name from an abbreviation, or just supply the full device name.
To open the standard input and output one then chains through open-controlling-tty(1) or a similar command.
At startup, console-kvt-realizer switches the virtual terminal display (if it is "fbio") into a suitable graphics mode, configures the ("kbio") input to deliver raw keycodes, and switches the line discipline (of the "kbio" device) to non-canonical input (i.e. "raw") mode (so that the raw keycodes are unmolested by the line discipline); switching all of these back to their saved prior settings upon its termination. The realizer attempts to choose the highest resolution graphics mode available that has a 32-bit or 24-bit colour depth. The --80-columns option constrains its choice to graphics modes that are no wider than 80 columns (1280 pixels).
Various things are autoconfigured based upon the identity of the I/O device being used:
The user-space virtual terminal back end to connect to is autoconfigured with a vcs/
subdirectory of the realizer's working directory.
Having opened the appropriate vcs/
through autoconfiguration, the program opens the character/attribute buffer file vcname
vcs/
and the input FIFO vcname
/displayvcs/
.
These back end interfaces are detailed in console-terminal-emulator(1).
vcname
/input
The keyboard map file to load is autoconfigured with a kbdmaps/
subdirectory of the realizer's working directory.
The aggregate mouse state file to use is autoconfigured with a mice-aggregate/
subdirectory of the realizer's working directory.
The aggregate keyboard state file to load is autoconfigured with a keyboards-aggregate/
subdirectory of the realizer's working directory.
Conventionally, these are set up thus:
The vcs/
subdirectory itself is a symbolic link to a global /etc/system-control/convert/user-vt/vcs/
directory.
The vcs/
entries in this subdirectory are (symbolic) links to the actual user-space virtual terminal back end directories elsewhere in the filesystem.
Those actual user-space virtual terminal back end directories are under vcname
/run/dev/
.
The kbdmaps/
subdirectory itself is a symbolic link to a global /etc/system-control/convert/user-vt/kbdmaps/
directory.
The kbdmaps/
entries in this subdirectory are not regular files, but are (symbolic or ordinary) links to the actual keyboard map files.
The actual keyboard map files are regular files under mapname
/etc/system-control/convert/kbdmaps/
or somewhere under /usr/local/share/
that are named after the country code, physical layout, and map options.
The mice-aggregate/
subdirectory itself is a symbolic link to a global /etc/system-control/convert/user-vt/mice-aggregate/
directory.
The keyboards-aggregate/
subdirectory itself is a symbolic link to a global /etc/system-control/convert/user-vt/keyboards-aggregate/
directory.
The realizer uses names derived from device paths to attempt to open the files/directories in those subdirectories, employing progressively shorter versions of the device path in turn, finally falling back to the file/directory name default
.
This permits different configurations to be specified for individual realized devices, as well as a fallback global configurations for all realized devices.
Generic USB (usb-ugen) realizers use a device path that is a combination of the product ID, vendor ID, and (USB) interface number of the keyboard interface, shortened to one that omits the interface number; e.g. usb.03f0:0024:0001
shortened to usb.03f0:0024
.
The PC/AT keyboard realizer uses a name that is a combination of the EISA PaP ID for a PC/AT keyboard and the device basename, shortened to one that omits the device basename; e.g. eisa.pnp0301.atkbd0
shortened to eisa.pnp0301
.
The PC/AT mouse realizer uses a name that is a combination of the EISA PaP ID for a PC/AT mouse and the device basename, shortened to one that omits the device basename; e.g. eisa.pnp0F01.psm0
shortened to eisa.pnp0F01
.
The PS/2 mouse realizer uses a name that is a combination of the EISA PaP ID for a PS/2 mouse and the device basename, shortened to one that omits the device basename; e.g. eisa.pnp0F03.mice
shortened to eisa.pnp0F03
.
The evdev realizer uses a name that is a combination of a prefix and the device basename, shortened to one that omits the device basename; e.g. evdev.event0
shortened to evdev
.
The framebuffer realizer uses a name that is a combination of an unassigned EISA PaP ID and the device basename, shortened to one that omits the device basename; e.g. eisa.pnpFB00.fb0
shortened to eisa.pnpFB00
.
USB-HID (uhid) realizers use a fixed device path because no ID information is available from the device driver; e.g. usb.uhid
.
The KVT realizer uses a name that is a combination of a prefix and the device basename, shortened to one that omits the device basename; e.g. kvt.ttyv1
shortened to kvt
.
Virtual terminal display buffers encompass a "light/dark" screen flag and various kinds of glyph for the cursor and the pointer. All of the cursor and pointer glyph types are supported. The blinking attribute for the cursor is not, however, supported.
As with real DEC VTs, but unlike some terminal emulators, the "light/dark" flag causes foreground and background colours to be swapped when displaying every display cell, i.e. "reverse video". The cursor is not realized by reverse video. Rather, the foreground and background colours of the cell with the cursor are complemented against white.
Virtual terminal display buffers have faint, boldface, italic, strikethrough, and underline attributes for character cells. Only faint, boldface, and italic involve font support, mapping to four font weights (light, medium, demibold, and bold) and three slants (upright, italic, and oblique). Strikethrough and underline attributes are rendered not through font selection but by overwriting the non-strikethrough non-underline glyphs with appropriate horizontal lines.
Fonts are loaded at program initialization and remain loaded thereafter. To change fonts, it is necessary to stop and restart console-fb-realizer. This does not, of course, affect the operation of the terminal emulator or the processes using the terminal.
Fonts are loaded from font files, which may be either in the FreeBSD "vtfont" format or in the straight 8 by 16 unadorned bitmap format used by FreeBSD's "syscons".
(To convert an Adobe BDF format font file to "vtfont" format, use the FreeBSD vtfontcvt(1) utility.)
Font files are specified by the filename
in the various font command-line options:
--vtfont-faint-r ,
--vtfont-faint-o ,
--vtfont-faint-i ,
--vtfont-normal-r ,
--vtfont-normal-o ,
--vtfont-normal-i ,
--vtfont ,
--font-light-r ,
--font-light-o ,
--font-light-i ,
--font-medium-r ,
--font-medium-o ,
--font-medium-i ,
--font-demibold-r ,
--font-demibold-o ,
--font-demibold-i ,
--font-bold-r ,
--font-bold-o , and
--font-bold-i .
The weight and slant are encoded via these command-line options, because meta-information about weight and slant is not in a font file itself (it usually being encoded in the filename). Bitmap fonts contain just one glyph set. The "vtfont" format has two glyph sets for a pair of unspecified weights.
The "vtfont" command-line options load both sets of glyphs from a "vtfont" format font. "normal" in the option name specifies that the presumed weights of the pair are medium and bold; "faint" specifies that the presumed weights are light and demibold. "r", "o", and "i" specify the presumed slants as upright, oblique, and italic respectively.
The "font" command-line options are the only way to load bitmap fonts, and can also be used to load just the first set of glyphs from a "vtfont" format font, providing fine-grained control of what glyphs are used if that is required. Again, "r", "o", and "i" in the option name specify the presumed slants as upright, oblique, and italic respectively. The four presumable weights in the option name are "light", "medium", "demibold", and "bold".
Fonts must be monospace fonts with a height of 8, 14, 15, or 16 and a width of 8, 9, 12, or 16. All glyphs are rendered in a 16 by 16 bounding square, with 8 by 8 pixel fonts doubled to 16 by 16 pixels. 8 by 16 pixel block graphic and box drawing characters are doubled in width. Any "horizontally extendable" characters (such as the em dash) not otherwise extended to 16 pixels wide are extended by overlaying themselves to the right.
If faint and demibold weights are unavailable, the faint attribute is emulated by shading the foreground and background colours towards black. If bold weight is unavailable, the bold attribute is rendered by overlaying a glyph with a shifted copy of itself. (The --bold-as-colour command-line option will as an alternative always render boldface by tinting foreground colours towards white, but this is of limited use with applications that employ 256-colour or true-colour terminal controls, as many do nowadays.) If italic stroke is unavailable, the first fallback is to use an oblique font. (Oblique is not the same as italic, note, and is often an inferior substitute for it.) If neither italic nor oblique are available, the italic attribute is rendered by shifting the upright glyph into an oblique form within the character bounding square if the character size permits.
With no fonts loaded, and for any characters which cannot be found in the loaded fonts, console-fb-realizer "greeks" its output, falling back to displaying a blank for any whitespace characters, a box for any C0 or C1 control characters, and a block for all other characters. Such "greeking" is of course illegible; and it is recommended that sufficient fonts be loaded in order to render at least the whole of Microsoft's Windows Glyph List 4. (One might be tempted to simply cover the OpenType World Glyph Set 1 character set instead. Bear in mind that the W1G character set does not include line drawing, block, arrow, and other characters that are commonly employed by TUI systems to draw UI widgets; whereas WGL4 does.)
A keyboard device realizer (console-ugen-hid-realizer, console-evdev-realizer, console-uhid-realizer, or console-pcat-keyboard-realizer) employs a loadable keyboard map to determine how input events from a keyboard device translate into keyboard messages sent to the input FIFO of a user-space virtual terminal. The keyboard input event device provides a sequence of non-portable, device and operating system specific, keycode numbers, with attached press/release flags. The realizer translates these keycodes into a portable logical keyboard, applies the actions defined in the keyboard map, in conjunction with the (shared or isolated) modifier state, resulting in keyboard messages.
The map file format is given in console-keyboard-map(5).
So-called "dead" keys are otherwise ordinary UCS-3 keys in a keyboard map, except that they denote Unicode combining characters; i.e. characters in the "Me" ("Mark, Enclosing") and "Mn" ("Mark, Non-spacing") Unicode code point categories. The keyboard realizers remember such "dead" keys, without transmitting them to the input FIFO as they are pressed (or autorepeated). They attempt to combine them with the next non-combining character keypress. In this respect they behave mostly according to ISO/IEC 9995-3 and DIN/EN 2137:
The keyboard realizers implement the extra so-called "peculiar" combinations given by the ISO and DIN standards (and also found in several other national keyboard standards). These are applied before attempting any Unicode composition. Most of these involve:
COMBINING SHORT STROKE OVERLAY
(U+0335)In ISO 9995-3 keyboard layouts this is Group2+⇫ Level3+C08 (⇧ Shift+⌥ Option, ⌥ Option+K on the U.S. International keyboard). Unicode does not define any compositions using this combining character.
COMBINING LONG SOLIDUS OVERLAY
(U+0338)In ISO 9995-3 keyboard layouts this is Group2+⇫ Level3+C09 (⇧ Shift+⌥ Option, ⌥ Option+L on the U.S. International keyboard). Unicode also defines compositions using this combining character. The ISO 9995-3 compositions overlap in only one case, which is the same in both ISO 9995-3 and Unicode.
The ISO and DIN standards define "peculiar" combinations with the space character that generate standalone accents. Any sequence of "dead" keys followed by Space generates a sequence of precomposed non-combining accent characters that correspond to the combining characters.
The ISO and DIN standards are not specific about Unicode combining characters. The keyboard realizers apply the "canonical" composition rules given by Unicode, attempting to produce a stream of input characters in Unicode Normalized Form C. Any leftover combining characters that cannot be precomposed are treated as if combined with Space, and emitted before the composed character. This differs from Unicode Normalization, where leftover combining characters always follow the "starter" character. Having leftover combining characters precede the composed character both mimicks the existing behaviour of "dead" keys on several systems and is least surprising to the typist as it (roughly) preserves typed order. (Typed order is not entirely preserved; the "dead" keys are sorted by Unicode combining class as a side-effect of NFC composition.)
Not all input is in Unicode Normalized Form C. The ISO and DIN standards define a "pass-through" mechanism that allows a typist to enter combining characters as-is: any sequence of "dead" keys followed by the Zero-Width Non-Joiner (entered as Group2+⇧ Level2+A03 in ISO 9995-3 keyboard layouts; which is ⇧ Shift+⌥ Option, ⇧ Shift+␣ Space on the U.S. International keyboard) generates that sequence of non-combining characters in typed order.
Full Unicode Normalization is not performed. In particular, if the typist enters a precomposed character after the "dead" keys, it is not decomposed before the composition rules are applied. This is done in order not to surprise the typist. Full Unicode NFD decomposition followed by Unicode NFC composition could result in different leftover combining characters in some cases. It also would perform various one-way transformations.
The realizers only require sufficient privileges to access their various I/O devices, the shared keyboard/mouse state files, the display buffer file (if they are output device realizers), the FIFO (if they are input device realizers). They do not attempt to create the display file or FIFO if they do not exist, because this would create them with the wrong owner and group; and it thus requires no write access to their containing directory. Owner access for any files, directories, FIFOs, or I/O devices is not necessary. The shared keyboard/mouse state files may be owned by the dedicated user, but this is not not a requirement.
Superuser privileges are not necessary for all realizers, which should be invoked without superuser privileges, employing setuidgid(1) or similar as necessary. The recommended configuration is that there be a dedicated unprivileged user or group that owns no files, devices, directories, or FIFOs; that the I/O devices be (as appropriate) readable and writable (but not owned) by that user or group; that the display file and the FIFO are (respectively) readable and writable (but not owned) by that user or group; and that the shared keyboard/mouse state files are both readable and writable (but not owned) by that user or group.
The exception is console-ugen-hid-realizer. That requires superuser access in order to detach any kernel device drivers from ugen(4) devices. After opening its devices and detaching their kernel device drivers, but before attempting to access font files or VT back-ends, it drops privileges in the manner of setuidgid-fromenv(1), and so requires that the appropriate environment variables have been set up via envuidgid(1) or similar.